This level is a top down shooter that takes place in an ancient crypt that is overrun with undead monsters. The level is intended to take place midgame so most of the challenges are more complex and difficult. The player’s goal is to find the key and escape the crypt. Since the level is entirely underground, my design goal was to conveying a sense of claustrophobia and danger.
This level features textured assets and baked lighting. All the textures and scripts were originally pre-built, I designed the level, the enemy types and how each of the scripts were used.
Ancient Crypt Isometric Shooter Gameplay